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- <?php
- /*
- * Copyright 2009 ZXing authors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- namespace Zxing;
- /**
- * This class is used to help decode images from files which arrive as RGB data from
- * an ARGB pixel array. It does not support rotation.
- *
- * @author dswitkin@google.com (Daniel Switkin)
- * @author Betaminos
- */
- final class RGBLuminanceSource extends LuminanceSource
- {
- public $luminances;
- private $dataWidth;
- private $dataHeight;
- private $left;
- private $top;
- private $pixels;
- public function __construct(
- $pixels,
- $dataWidth,
- $dataHeight,
- $left = null,
- $top = null,
- $width = null,
- $height = null
- ) {
- if (!$left && !$top && !$width && !$height) {
- $this->RGBLuminanceSource_($pixels, $dataWidth, $dataHeight);
- return;
- }
- parent::__construct($width, $height);
- if ($left + $width > $dataWidth || $top + $height > $dataHeight) {
- throw new \InvalidArgumentException("Crop rectangle does not fit within image data.");
- }
- $this->luminances = $pixels;
- $this->dataWidth = $dataWidth;
- $this->dataHeight = $dataHeight;
- $this->left = $left;
- $this->top = $top;
- }
- public function RGBLuminanceSource_($width, $height, $pixels)
- {
- parent::__construct($width, $height);
- $this->dataWidth = $width;
- $this->dataHeight = $height;
- $this->left = 0;
- $this->top = 0;
- $this->pixels = $pixels;
- // In order to measure pure decoding speed, we convert the entire image to a greyscale array
- // up front, which is the same as the Y channel of the YUVLuminanceSource in the real app.
- $this->luminances = [];
- //$this->luminances = $this->grayScaleToBitmap($this->grayscale());
- foreach ($pixels as $key => $pixel) {
- $r = $pixel['red'];
- $g = $pixel['green'];
- $b = $pixel['blue'];
- /* if (($pixel & 0xFF000000) == 0) {
- $pixel = 0xFFFFFFFF; // = white
- }
- // .229R + 0.587G + 0.114B (YUV/YIQ for PAL and NTSC)
- $this->luminances[$key] =
- (306 * (($pixel >> 16) & 0xFF) +
- 601 * (($pixel >> 8) & 0xFF) +
- 117 * ($pixel & 0xFF) +
- 0x200) >> 10;
- */
- //$r = ($pixel >> 16) & 0xff;
- //$g = ($pixel >> 8) & 0xff;
- //$b = $pixel & 0xff;
- if ($r == $g && $g == $b) {
- // Image is already greyscale, so pick any channel.
- $this->luminances[$key] = $r;//(($r + 128) % 256) - 128;
- } else {
- // Calculate luminance cheaply, favoring green.
- $this->luminances[$key] = ($r + 2 * $g + $b) / 4;//(((($r + 2 * $g + $b) / 4) + 128) % 256) - 128;
- }
- }
- /*
- for ($y = 0; $y < $height; $y++) {
- $offset = $y * $width;
- for ($x = 0; $x < $width; $x++) {
- $pixel = $pixels[$offset + $x];
- $r = ($pixel >> 16) & 0xff;
- $g = ($pixel >> 8) & 0xff;
- $b = $pixel & 0xff;
- if ($r == $g && $g == $b) {
- // Image is already greyscale, so pick any channel.
- $this->luminances[(int)($offset + $x)] = (($r+128) % 256) - 128;
- } else {
- // Calculate luminance cheaply, favoring green.
- $this->luminances[(int)($offset + $x)] = (((($r + 2 * $g + $b) / 4)+128)%256) - 128;
- }
- }
- */
- //}
- // $this->luminances = $this->grayScaleToBitmap($this->luminances);
- }
- public function grayscale()
- {
- $width = $this->dataWidth;
- $height = $this->dataHeight;
- $ret = fill_array(0, $width * $height, 0);
- for ($y = 0; $y < $height; $y++) {
- for ($x = 0; $x < $width; $x++) {
- $gray = $this->getPixel($x, $y, $width, $height);
- $ret[$x + $y * $width] = $gray;
- }
- }
- return $ret;
- }
- public function getPixel($x, $y, $width, $height)
- {
- $image = $this->pixels;
- if ($width < $x) {
- die('error');
- }
- if ($height < $y) {
- die('error');
- }
- $point = ($x) + ($y * $width);
- $r = $image[$point]['red'];//($image[$point] >> 16) & 0xff;
- $g = $image[$point]['green'];//($image[$point] >> 8) & 0xff;
- $b = $image[$point]['blue'];//$image[$point] & 0xff;
- $p = (int)(($r * 33 + $g * 34 + $b * 33) / 100);
- return $p;
- }
- public function grayScaleToBitmap($grayScale)
- {
- $middle = $this->getMiddleBrightnessPerArea($grayScale);
- $sqrtNumArea = count($middle);
- $areaWidth = floor($this->dataWidth / $sqrtNumArea);
- $areaHeight = floor($this->dataHeight / $sqrtNumArea);
- $bitmap = fill_array(0, $this->dataWidth * $this->dataHeight, 0);
- for ($ay = 0; $ay < $sqrtNumArea; $ay++) {
- for ($ax = 0; $ax < $sqrtNumArea; $ax++) {
- for ($dy = 0; $dy < $areaHeight; $dy++) {
- for ($dx = 0; $dx < $areaWidth; $dx++) {
- $bitmap[(int)($areaWidth * $ax + $dx + ($areaHeight * $ay + $dy) * $this->dataWidth)] = ($grayScale[(int)($areaWidth * $ax + $dx + ($areaHeight * $ay + $dy) * $this->dataWidth)] < $middle[$ax][$ay]) ? 0 : 255;
- }
- }
- }
- }
- return $bitmap;
- }
- public function getMiddleBrightnessPerArea($image)
- {
- $numSqrtArea = 4;
- //obtain middle brightness((min + max) / 2) per area
- $areaWidth = floor($this->dataWidth / $numSqrtArea);
- $areaHeight = floor($this->dataHeight / $numSqrtArea);
- $minmax = fill_array(0, $numSqrtArea, 0);
- for ($i = 0; $i < $numSqrtArea; $i++) {
- $minmax[$i] = fill_array(0, $numSqrtArea, 0);
- for ($i2 = 0; $i2 < $numSqrtArea; $i2++) {
- $minmax[$i][$i2] = [0, 0];
- }
- }
- for ($ay = 0; $ay < $numSqrtArea; $ay++) {
- for ($ax = 0; $ax < $numSqrtArea; $ax++) {
- $minmax[$ax][$ay][0] = 0xFF;
- for ($dy = 0; $dy < $areaHeight; $dy++) {
- for ($dx = 0; $dx < $areaWidth; $dx++) {
- $target = $image[(int)($areaWidth * $ax + $dx + ($areaHeight * $ay + $dy) * $this->dataWidth)];
- if ($target < $minmax[$ax][$ay][0])
- $minmax[$ax][$ay][0] = $target;
- if ($target > $minmax[$ax][$ay][1])
- $minmax[$ax][$ay][1] = $target;
- }
- }
- //minmax[ax][ay][0] = (minmax[ax][ay][0] + minmax[ax][ay][1]) / 2;
- }
- }
- $middle = [];
- for ($i3 = 0; $i3 < $numSqrtArea; $i3++) {
- $middle[$i3] = [];
- }
- for ($ay = 0; $ay < $numSqrtArea; $ay++) {
- for ($ax = 0; $ax < $numSqrtArea; $ax++) {
- $middle[$ax][$ay] = floor(($minmax[$ax][$ay][0] + $minmax[$ax][$ay][1]) / 2);
- //Console.out.print(middle[ax][ay] + ",");
- }
- //Console.out.println("");
- }
- //Console.out.println("");
- return $middle;
- }
- //@Override
- public function getRow($y, $row = null)
- {
- if ($y < 0 || $y >= $this->getHeight()) {
- throw new \InvalidArgumentException("Requested row is outside the image: " + y);
- }
- $width = $this->getWidth();
- if ($row == null || count($row) < $width) {
- $row = [];
- }
- $offset = ($y + $this->top) * $this->dataWidth + $this->left;
- $row = arraycopy($this->luminances, $offset, $row, 0, $width);
- return $row;
- }
- //@Override
- public function getMatrix()
- {
- $width = $this->getWidth();
- $height = $this->getHeight();
- // If the caller asks for the entire underlying image, save the copy and give them the
- // original data. The docs specifically warn that result.length must be ignored.
- if ($width == $this->dataWidth && $height == $this->dataHeight) {
- return $this->luminances;
- }
- $area = $width * $height;
- $matrix = [];
- $inputOffset = $this->top * $this->dataWidth + $this->left;
- // If the width matches the full width of the underlying data, perform a single copy.
- if ($width == $this->dataWidth) {
- $matrix = arraycopy($this->luminances, $inputOffset, $matrix, 0, $area);
- return $matrix;
- }
- // Otherwise copy one cropped row at a time.
- $rgb = $this->luminances;
- for ($y = 0; $y < $height; $y++) {
- $outputOffset = $y * $width;
- $matrix = arraycopy($rgb, $inputOffset, $matrix, $outputOffset, $width);
- $inputOffset += $this->dataWidth;
- }
- return $matrix;
- }
- //@Override
- public function isCropSupported()
- {
- return true;
- }
- //@Override
- public function crop($left, $top, $width, $height)
- {
- return new RGBLuminanceSource($this->luminances,
- $this->dataWidth,
- $this->dataHeight,
- $this->left + $left,
- $this->top + $top,
- $width,
- $height);
- }
- }
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