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- import {getTransferedObjectUUID} from './classUtils';
- const name = 'WebGLProgram';
- function uuid(id) {
- return getTransferedObjectUUID(name, id);
- }
- export default class WebGLProgram {
- className = name;
- constructor(id) {
- this.id = id;
- }
- static uuid = uuid;
- uuid() {
- return uuid(this.id);
- }
- }
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