var Utils = require('./utils') function clearCanvas (ctx, canvas, size) { ctx.clearRect(0, 0, canvas.width, canvas.height) if (!canvas.style) canvas.style = {} canvas.height = size canvas.width = size canvas.style.height = size + 'px' canvas.style.width = size + 'px' } function getCanvasElement () { try { return document.createElement('canvas') } catch (e) { throw new Error('You need to specify a canvas element') } } exports.render = function render (qrData, canvas, options) { var opts = options var canvasEl = canvas if (typeof opts === 'undefined' && (!canvas || !canvas.getContext)) { opts = canvas canvas = undefined } if (!canvas) { canvasEl = getCanvasElement() } opts = Utils.getOptions(opts) var size = Utils.getImageWidth(qrData.modules.size, opts) var ctx = canvasEl.getContext('2d') var image = ctx.createImageData(size, size) Utils.qrToImageData(image.data, qrData, opts) clearCanvas(ctx, canvasEl, size) ctx.putImageData(image, 0, 0) return canvasEl } exports.renderToDataURL = function renderToDataURL (qrData, canvas, options) { var opts = options if (typeof opts === 'undefined' && (!canvas || !canvas.getContext)) { opts = canvas canvas = undefined } if (!opts) opts = {} var canvasEl = exports.render(qrData, canvas, opts) var type = opts.type || 'image/png' var rendererOpts = opts.rendererOpts || {} return canvasEl.toDataURL(type, rendererOpts.quality) }