'use strict'

var assert = require('assert')
var codes = require('../character/codes.js')
var constants = require('../constant/constants.js')
var types = require('../constant/types.js')
var chunkedPush = require('../util/chunked-push.js')
var chunkedSplice = require('../util/chunked-splice.js')
var classifyCharacter = require('../util/classify-character.js')
var movePoint = require('../util/move-point.js')
var resolveAll = require('../util/resolve-all.js')
var shallow = require('../util/shallow.js')

function _interopDefaultLegacy(e) {
  return e && typeof e === 'object' && 'default' in e ? e : {default: e}
}

var assert__default = /*#__PURE__*/ _interopDefaultLegacy(assert)

var attention = {
  name: 'attention',
  tokenize: tokenizeAttention,
  resolveAll: resolveAllAttention
}

// Take all events and resolve attention to emphasis or strong.
function resolveAllAttention(events, context) {
  var index = -1
  var open
  var group
  var text
  var openingSequence
  var closingSequence
  var use
  var nextEvents
  var offset

  // Walk through all events.
  //
  // Note: performance of this is fine on an mb of normal markdown, but it’s
  // a bottleneck for malicious stuff.
  while (++index < events.length) {
    // Find a token that can close.
    if (
      events[index][0] === 'enter' &&
      events[index][1].type === 'attentionSequence' &&
      events[index][1]._close
    ) {
      open = index

      // Now walk back to find an opener.
      while (open--) {
        // Find a token that can open the closer.
        if (
          events[open][0] === 'exit' &&
          events[open][1].type === 'attentionSequence' &&
          events[open][1]._open &&
          // If the markers are the same:
          context.sliceSerialize(events[open][1]).charCodeAt(0) ===
            context.sliceSerialize(events[index][1]).charCodeAt(0)
        ) {
          // If the opening can close or the closing can open,
          // and the close size *is not* a multiple of three,
          // but the sum of the opening and closing size *is* multiple of three,
          // then don’t match.
          if (
            (events[open][1]._close || events[index][1]._open) &&
            (events[index][1].end.offset - events[index][1].start.offset) % 3 &&
            !(
              (events[open][1].end.offset -
                events[open][1].start.offset +
                events[index][1].end.offset -
                events[index][1].start.offset) %
              3
            )
          ) {
            continue
          }

          // Number of markers to use from the sequence.
          use =
            events[open][1].end.offset - events[open][1].start.offset > 1 &&
            events[index][1].end.offset - events[index][1].start.offset > 1
              ? 2
              : 1

          openingSequence = {
            type: use > 1 ? types.strongSequence : types.emphasisSequence,
            start: movePoint(shallow(events[open][1].end), -use),
            end: shallow(events[open][1].end)
          }
          closingSequence = {
            type: use > 1 ? types.strongSequence : types.emphasisSequence,
            start: shallow(events[index][1].start),
            end: movePoint(shallow(events[index][1].start), use)
          }
          text = {
            type: use > 1 ? types.strongText : types.emphasisText,
            start: shallow(events[open][1].end),
            end: shallow(events[index][1].start)
          }
          group = {
            type: use > 1 ? types.strong : types.emphasis,
            start: shallow(openingSequence.start),
            end: shallow(closingSequence.end)
          }

          events[open][1].end = shallow(openingSequence.start)
          events[index][1].start = shallow(closingSequence.end)

          nextEvents = []

          // If there are more markers in the opening, add them before.
          if (events[open][1].end.offset - events[open][1].start.offset) {
            nextEvents = chunkedPush(nextEvents, [
              ['enter', events[open][1], context],
              ['exit', events[open][1], context]
            ])
          }

          // Opening.
          nextEvents = chunkedPush(nextEvents, [
            ['enter', group, context],
            ['enter', openingSequence, context],
            ['exit', openingSequence, context],
            ['enter', text, context]
          ])

          // Between.
          nextEvents = chunkedPush(
            nextEvents,
            resolveAll(
              context.parser.constructs.insideSpan.null,
              events.slice(open + 1, index),
              context
            )
          )

          // Closing.
          nextEvents = chunkedPush(nextEvents, [
            ['exit', text, context],
            ['enter', closingSequence, context],
            ['exit', closingSequence, context],
            ['exit', group, context]
          ])

          // If there are more markers in the closing, add them after.
          if (events[index][1].end.offset - events[index][1].start.offset) {
            offset = 2
            nextEvents = chunkedPush(nextEvents, [
              ['enter', events[index][1], context],
              ['exit', events[index][1], context]
            ])
          } else {
            offset = 0
          }

          chunkedSplice(events, open - 1, index - open + 3, nextEvents)

          index = open + nextEvents.length - offset - 2
          break
        }
      }
    }
  }

  // Remove remaining sequences.
  index = -1

  while (++index < events.length) {
    if (events[index][1].type === 'attentionSequence') {
      events[index][1].type = 'data'
    }
  }

  return events
}

function tokenizeAttention(effects, ok) {
  var before = classifyCharacter(this.previous)
  var marker

  return start

  function start(code) {
    assert__default['default'](
      code === codes.asterisk || code === codes.underscore,
      'expected asterisk or underscore'
    )
    effects.enter('attentionSequence')
    marker = code
    return sequence(code)
  }

  function sequence(code) {
    var token
    var after
    var open
    var close

    if (code === marker) {
      effects.consume(code)
      return sequence
    }

    token = effects.exit('attentionSequence')
    after = classifyCharacter(code)
    open = !after || (after === constants.characterGroupPunctuation && before)
    close = !before || (before === constants.characterGroupPunctuation && after)
    token._open = marker === codes.asterisk ? open : open && (before || !close)
    token._close = marker === codes.asterisk ? close : close && (after || !open)
    return ok(code)
  }
}

module.exports = attention