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- var Eventful = require("../mixin/Eventful");
- exports.Dispatcher = Eventful;
- var env = require("./env");
- var _dom = require("./dom");
- var isCanvasEl = _dom.isCanvasEl;
- var transformCoordWithViewport = _dom.transformCoordWithViewport;
- /**
- * Utilities for mouse or touch events.
- */
- var isDomLevel2 = typeof window !== 'undefined' && !!window.addEventListener;
- var MOUSE_EVENT_REG = /^(?:mouse|pointer|contextmenu|drag|drop)|click/;
- var _calcOut = [];
- /**
- * Get the `zrX` and `zrY`, which are relative to the top-left of
- * the input `el`.
- * CSS transform (2D & 3D) is supported.
- *
- * The strategy to fetch the coords:
- * + If `calculate` is not set as `true`, users of this method should
- * ensure that `el` is the same or the same size & location as `e.target`.
- * Otherwise the result coords are probably not expected. Because we
- * firstly try to get coords from e.offsetX/e.offsetY.
- * + If `calculate` is set as `true`, the input `el` can be any element
- * and we force to calculate the coords based on `el`.
- * + The input `el` should be positionable (not position:static).
- *
- * The force `calculate` can be used in case like:
- * When mousemove event triggered on ec tooltip, `e.target` is not `el`(zr painter.dom).
- *
- * @param {HTMLElement} el DOM element.
- * @param {Event} e Mouse event or touch event.
- * @param {Object} out Get `out.zrX` and `out.zrY` as the result.
- * @param {boolean} [calculate=false] Whether to force calculate
- * the coordinates but not use ones provided by browser.
- */
- function clientToLocal(el, e, out, calculate) {
- out = out || {}; // According to the W3C Working Draft, offsetX and offsetY should be relative
- // to the padding edge of the target element. The only browser using this convention
- // is IE. Webkit uses the border edge, Opera uses the content edge, and FireFox does
- // not support the properties.
- // (see http://www.jacklmoore.com/notes/mouse-position/)
- // In zr painter.dom, padding edge equals to border edge.
- if (calculate || !env.canvasSupported) {
- calculateZrXY(el, e, out);
- } // Caution: In FireFox, layerX/layerY Mouse position relative to the closest positioned
- // ancestor element, so we should make sure el is positioned (e.g., not position:static).
- // BTW1, Webkit don't return the same results as FF in non-simple cases (like add
- // zoom-factor, overflow / opacity layers, transforms ...)
- // BTW2, (ev.offsetY || ev.pageY - $(ev.target).offset().top) is not correct in preserve-3d.
- // <https://bugs.jquery.com/ticket/8523#comment:14>
- // BTW3, In ff, offsetX/offsetY is always 0.
- else if (env.browser.firefox && e.layerX != null && e.layerX !== e.offsetX) {
- out.zrX = e.layerX;
- out.zrY = e.layerY;
- } // For IE6+, chrome, safari, opera. (When will ff support offsetX?)
- else if (e.offsetX != null) {
- out.zrX = e.offsetX;
- out.zrY = e.offsetY;
- } // For some other device, e.g., IOS safari.
- else {
- calculateZrXY(el, e, out);
- }
- return out;
- }
- function calculateZrXY(el, e, out) {
- // BlackBerry 5, iOS 3 (original iPhone) don't have getBoundingRect.
- if (env.domSupported && el.getBoundingClientRect) {
- var ex = e.clientX;
- var ey = e.clientY;
- if (isCanvasEl(el)) {
- // Original approach, which do not support CSS transform.
- // marker can not be locationed in a canvas container
- // (getBoundingClientRect is always 0). We do not support
- // that input a pre-created canvas to zr while using css
- // transform in iOS.
- var box = el.getBoundingClientRect();
- out.zrX = ex - box.left;
- out.zrY = ey - box.top;
- return;
- } else {
- if (transformCoordWithViewport(_calcOut, el, ex, ey)) {
- out.zrX = _calcOut[0];
- out.zrY = _calcOut[1];
- return;
- }
- }
- }
- out.zrX = out.zrY = 0;
- }
- /**
- * Find native event compat for legency IE.
- * Should be called at the begining of a native event listener.
- *
- * @param {Event} [e] Mouse event or touch event or pointer event.
- * For lagency IE, we use `window.event` is used.
- * @return {Event} The native event.
- */
- function getNativeEvent(e) {
- return e || window.event;
- }
- /**
- * Normalize the coordinates of the input event.
- *
- * Get the `e.zrX` and `e.zrY`, which are relative to the top-left of
- * the input `el`.
- * Get `e.zrDelta` if using mouse wheel.
- * Get `e.which`, see the comment inside this function.
- *
- * Do not calculate repeatly if `zrX` and `zrY` already exist.
- *
- * Notice: see comments in `clientToLocal`. check the relationship
- * between the result coords and the parameters `el` and `calculate`.
- *
- * @param {HTMLElement} el DOM element.
- * @param {Event} [e] See `getNativeEvent`.
- * @param {boolean} [calculate=false] Whether to force calculate
- * the coordinates but not use ones provided by browser.
- * @return {UIEvent} The normalized native UIEvent.
- */
- function normalizeEvent(el, e, calculate) {
- e = getNativeEvent(e);
- if (e.zrX != null) {
- return e;
- }
- var eventType = e.type;
- var isTouch = eventType && eventType.indexOf('touch') >= 0;
- if (!isTouch) {
- clientToLocal(el, e, e, calculate);
- e.zrDelta = e.wheelDelta ? e.wheelDelta / 120 : -(e.detail || 0) / 3;
- } else {
- var touch = eventType !== 'touchend' ? e.targetTouches[0] : e.changedTouches[0];
- touch && clientToLocal(el, touch, e, calculate);
- } // Add which for click: 1 === left; 2 === middle; 3 === right; otherwise: 0;
- // See jQuery: https://github.com/jquery/jquery/blob/master/src/event.js
- // If e.which has been defined, it may be readonly,
- // see: https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/which
- var button = e.button;
- if (e.which == null && button !== undefined && MOUSE_EVENT_REG.test(e.type)) {
- e.which = button & 1 ? 1 : button & 2 ? 3 : button & 4 ? 2 : 0;
- } // [Caution]: `e.which` from browser is not always reliable. For example,
- // when press left button and `mousemove (pointermove)` in Edge, the `e.which`
- // is 65536 and the `e.button` is -1. But the `mouseup (pointerup)` and
- // `mousedown (pointerdown)` is the same as Chrome does.
- return e;
- }
- /**
- * @param {HTMLElement} el
- * @param {string} name
- * @param {Function} handler
- * @param {Object|boolean} opt If boolean, means `opt.capture`
- * @param {boolean} [opt.capture=false]
- * @param {boolean} [opt.passive=false]
- */
- function addEventListener(el, name, handler, opt) {
- if (isDomLevel2) {
- // Reproduct the console warning:
- // [Violation] Added non-passive event listener to a scroll-blocking <some> event.
- // Consider marking event handler as 'passive' to make the page more responsive.
- // Just set console log level: verbose in chrome dev tool.
- // then the warning log will be printed when addEventListener called.
- // See https://github.com/WICG/EventListenerOptions/blob/gh-pages/explainer.md
- // We have not yet found a neat way to using passive. Because in zrender the dom event
- // listener delegate all of the upper events of element. Some of those events need
- // to prevent default. For example, the feature `preventDefaultMouseMove` of echarts.
- // Before passive can be adopted, these issues should be considered:
- // (1) Whether and how a zrender user specifies an event listener passive. And by default,
- // passive or not.
- // (2) How to tread that some zrender event listener is passive, and some is not. If
- // we use other way but not preventDefault of mousewheel and touchmove, browser
- // compatibility should be handled.
- // var opts = (env.passiveSupported && name === 'mousewheel')
- // ? {passive: true}
- // // By default, the third param of el.addEventListener is `capture: false`.
- // : void 0;
- // el.addEventListener(name, handler /* , opts */);
- el.addEventListener(name, handler, opt);
- } else {
- // For simplicity, do not implement `setCapture` for IE9-.
- el.attachEvent('on' + name, handler);
- }
- }
- /**
- * Parameter are the same as `addEventListener`.
- *
- * Notice that if a listener is registered twice, one with capture and one without,
- * remove each one separately. Removal of a capturing listener does not affect a
- * non-capturing version of the same listener, and vice versa.
- */
- function removeEventListener(el, name, handler, opt) {
- if (isDomLevel2) {
- el.removeEventListener(name, handler, opt);
- } else {
- el.detachEvent('on' + name, handler);
- }
- }
- /**
- * preventDefault and stopPropagation.
- * Notice: do not use this method in zrender. It can only be
- * used by upper applications if necessary.
- *
- * @param {Event} e A mouse or touch event.
- */
- var stop = isDomLevel2 ? function (e) {
- e.preventDefault();
- e.stopPropagation();
- e.cancelBubble = true;
- } : function (e) {
- e.returnValue = false;
- e.cancelBubble = true;
- };
- /**
- * This method only works for mouseup and mousedown. The functionality is restricted
- * for fault tolerance, See the `e.which` compatibility above.
- *
- * @param {MouseEvent} e
- * @return {boolean}
- */
- function isMiddleOrRightButtonOnMouseUpDown(e) {
- return e.which === 2 || e.which === 3;
- }
- /**
- * To be removed.
- * @deprecated
- */
- function notLeftMouse(e) {
- // If e.which is undefined, considered as left mouse event.
- return e.which > 1;
- } // For backward compatibility
- exports.clientToLocal = clientToLocal;
- exports.getNativeEvent = getNativeEvent;
- exports.normalizeEvent = normalizeEvent;
- exports.addEventListener = addEventListener;
- exports.removeEventListener = removeEventListener;
- exports.stop = stop;
- exports.isMiddleOrRightButtonOnMouseUpDown = isMiddleOrRightButtonOnMouseUpDown;
- exports.notLeftMouse = notLeftMouse;
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