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- var graphic = require("../../util/graphic");
- var vec2 = require("zrender/lib/core/vector");
- var straightLineProto = graphic.Line.prototype;
- var bezierCurveProto = graphic.BezierCurve.prototype;
- function isLine(shape) {
- return isNaN(+shape.cpx1) || isNaN(+shape.cpy1);
- }
- var _default = graphic.extendShape({
- type: 'ec-line',
- style: {
- stroke: '#000',
- fill: null
- },
- shape: {
- x1: 0,
- y1: 0,
- x2: 0,
- y2: 0,
- percent: 1,
- cpx1: null,
- cpy1: null
- },
- buildPath: function (ctx, shape) {
- this[isLine(shape) ? '_buildPathLine' : '_buildPathCurve'](ctx, shape);
- },
- _buildPathLine: straightLineProto.buildPath,
- _buildPathCurve: bezierCurveProto.buildPath,
- pointAt: function (t) {
- return this[isLine(this.shape) ? '_pointAtLine' : '_pointAtCurve'](t);
- },
- _pointAtLine: straightLineProto.pointAt,
- _pointAtCurve: bezierCurveProto.pointAt,
- tangentAt: function (t) {
- var shape = this.shape;
- var p = isLine(shape) ? [shape.x2 - shape.x1, shape.y2 - shape.y1] : this._tangentAtCurve(t);
- return vec2.normalize(p, p);
- },
- _tangentAtCurve: bezierCurveProto.tangentAt
- });
- module.exports = _default;
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