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- var polygonContain = require("zrender/lib/contain/polygon");
- var BoundingRect = require("zrender/lib/core/BoundingRect");
- var _graphic = require("../../util/graphic");
- var linePolygonIntersect = _graphic.linePolygonIntersect;
- var selector = {
- lineX: getLineSelectors(0),
- lineY: getLineSelectors(1),
- rect: {
- point: function (itemLayout, selectors, area) {
- return itemLayout && area.boundingRect.contain(itemLayout[0], itemLayout[1]);
- },
- rect: function (itemLayout, selectors, area) {
- return itemLayout && area.boundingRect.intersect(itemLayout);
- }
- },
- polygon: {
- point: function (itemLayout, selectors, area) {
- return itemLayout && area.boundingRect.contain(itemLayout[0], itemLayout[1]) && polygonContain.contain(area.range, itemLayout[0], itemLayout[1]);
- },
- rect: function (itemLayout, selectors, area) {
- var points = area.range;
- if (!itemLayout || points.length <= 1) {
- return false;
- }
- var x = itemLayout.x;
- var y = itemLayout.y;
- var width = itemLayout.width;
- var height = itemLayout.height;
- var p = points[0];
- if (polygonContain.contain(points, x, y) || polygonContain.contain(points, x + width, y) || polygonContain.contain(points, x, y + height) || polygonContain.contain(points, x + width, y + height) || BoundingRect.create(itemLayout).contain(p[0], p[1]) || linePolygonIntersect(x, y, x + width, y, points) || linePolygonIntersect(x, y, x, y + height, points) || linePolygonIntersect(x + width, y, x + width, y + height, points) || linePolygonIntersect(x, y + height, x + width, y + height, points)) {
- return true;
- }
- }
- }
- };
- function getLineSelectors(xyIndex) {
- var xy = ['x', 'y'];
- var wh = ['width', 'height'];
- return {
- point: function (itemLayout, selectors, area) {
- if (itemLayout) {
- var range = area.range;
- var p = itemLayout[xyIndex];
- return inLineRange(p, range);
- }
- },
- rect: function (itemLayout, selectors, area) {
- if (itemLayout) {
- var range = area.range;
- var layoutRange = [itemLayout[xy[xyIndex]], itemLayout[xy[xyIndex]] + itemLayout[wh[xyIndex]]];
- layoutRange[1] < layoutRange[0] && layoutRange.reverse();
- return inLineRange(layoutRange[0], range) || inLineRange(layoutRange[1], range) || inLineRange(range[0], layoutRange) || inLineRange(range[1], layoutRange);
- }
- }
- };
- }
- function inLineRange(p, range) {
- return range[0] <= p && p <= range[1];
- }
- var _default = selector;
- module.exports = _default;
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