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- /* global Float32Array */
- var ArrayCtor = typeof Float32Array === 'undefined' ? Array : Float32Array;
- /**
- * 创建一个向量
- * @param {number} [x=0]
- * @param {number} [y=0]
- * @return {Vector2}
- */
- function create(x, y) {
- var out = new ArrayCtor(2);
- if (x == null) {
- x = 0;
- }
- if (y == null) {
- y = 0;
- }
- out[0] = x;
- out[1] = y;
- return out;
- }
- /**
- * 复制向量数据
- * @param {Vector2} out
- * @param {Vector2} v
- * @return {Vector2}
- */
- function copy(out, v) {
- out[0] = v[0];
- out[1] = v[1];
- return out;
- }
- /**
- * 克隆一个向量
- * @param {Vector2} v
- * @return {Vector2}
- */
- function clone(v) {
- var out = new ArrayCtor(2);
- out[0] = v[0];
- out[1] = v[1];
- return out;
- }
- /**
- * 设置向量的两个项
- * @param {Vector2} out
- * @param {number} a
- * @param {number} b
- * @return {Vector2} 结果
- */
- function set(out, a, b) {
- out[0] = a;
- out[1] = b;
- return out;
- }
- /**
- * 向量相加
- * @param {Vector2} out
- * @param {Vector2} v1
- * @param {Vector2} v2
- */
- function add(out, v1, v2) {
- out[0] = v1[0] + v2[0];
- out[1] = v1[1] + v2[1];
- return out;
- }
- /**
- * 向量缩放后相加
- * @param {Vector2} out
- * @param {Vector2} v1
- * @param {Vector2} v2
- * @param {number} a
- */
- function scaleAndAdd(out, v1, v2, a) {
- out[0] = v1[0] + v2[0] * a;
- out[1] = v1[1] + v2[1] * a;
- return out;
- }
- /**
- * 向量相减
- * @param {Vector2} out
- * @param {Vector2} v1
- * @param {Vector2} v2
- */
- function sub(out, v1, v2) {
- out[0] = v1[0] - v2[0];
- out[1] = v1[1] - v2[1];
- return out;
- }
- /**
- * 向量长度
- * @param {Vector2} v
- * @return {number}
- */
- function len(v) {
- return Math.sqrt(lenSquare(v));
- }
- var length = len; // jshint ignore:line
- /**
- * 向量长度平方
- * @param {Vector2} v
- * @return {number}
- */
- function lenSquare(v) {
- return v[0] * v[0] + v[1] * v[1];
- }
- var lengthSquare = lenSquare;
- /**
- * 向量乘法
- * @param {Vector2} out
- * @param {Vector2} v1
- * @param {Vector2} v2
- */
- function mul(out, v1, v2) {
- out[0] = v1[0] * v2[0];
- out[1] = v1[1] * v2[1];
- return out;
- }
- /**
- * 向量除法
- * @param {Vector2} out
- * @param {Vector2} v1
- * @param {Vector2} v2
- */
- function div(out, v1, v2) {
- out[0] = v1[0] / v2[0];
- out[1] = v1[1] / v2[1];
- return out;
- }
- /**
- * 向量点乘
- * @param {Vector2} v1
- * @param {Vector2} v2
- * @return {number}
- */
- function dot(v1, v2) {
- return v1[0] * v2[0] + v1[1] * v2[1];
- }
- /**
- * 向量缩放
- * @param {Vector2} out
- * @param {Vector2} v
- * @param {number} s
- */
- function scale(out, v, s) {
- out[0] = v[0] * s;
- out[1] = v[1] * s;
- return out;
- }
- /**
- * 向量归一化
- * @param {Vector2} out
- * @param {Vector2} v
- */
- function normalize(out, v) {
- var d = len(v);
- if (d === 0) {
- out[0] = 0;
- out[1] = 0;
- } else {
- out[0] = v[0] / d;
- out[1] = v[1] / d;
- }
- return out;
- }
- /**
- * 计算向量间距离
- * @param {Vector2} v1
- * @param {Vector2} v2
- * @return {number}
- */
- function distance(v1, v2) {
- return Math.sqrt((v1[0] - v2[0]) * (v1[0] - v2[0]) + (v1[1] - v2[1]) * (v1[1] - v2[1]));
- }
- var dist = distance;
- /**
- * 向量距离平方
- * @param {Vector2} v1
- * @param {Vector2} v2
- * @return {number}
- */
- function distanceSquare(v1, v2) {
- return (v1[0] - v2[0]) * (v1[0] - v2[0]) + (v1[1] - v2[1]) * (v1[1] - v2[1]);
- }
- var distSquare = distanceSquare;
- /**
- * 求负向量
- * @param {Vector2} out
- * @param {Vector2} v
- */
- function negate(out, v) {
- out[0] = -v[0];
- out[1] = -v[1];
- return out;
- }
- /**
- * 插值两个点
- * @param {Vector2} out
- * @param {Vector2} v1
- * @param {Vector2} v2
- * @param {number} t
- */
- function lerp(out, v1, v2, t) {
- out[0] = v1[0] + t * (v2[0] - v1[0]);
- out[1] = v1[1] + t * (v2[1] - v1[1]);
- return out;
- }
- /**
- * 矩阵左乘向量
- * @param {Vector2} out
- * @param {Vector2} v
- * @param {Vector2} m
- */
- function applyTransform(out, v, m) {
- var x = v[0];
- var y = v[1];
- out[0] = m[0] * x + m[2] * y + m[4];
- out[1] = m[1] * x + m[3] * y + m[5];
- return out;
- }
- /**
- * 求两个向量最小值
- * @param {Vector2} out
- * @param {Vector2} v1
- * @param {Vector2} v2
- */
- function min(out, v1, v2) {
- out[0] = Math.min(v1[0], v2[0]);
- out[1] = Math.min(v1[1], v2[1]);
- return out;
- }
- /**
- * 求两个向量最大值
- * @param {Vector2} out
- * @param {Vector2} v1
- * @param {Vector2} v2
- */
- function max(out, v1, v2) {
- out[0] = Math.max(v1[0], v2[0]);
- out[1] = Math.max(v1[1], v2[1]);
- return out;
- }
- exports.create = create;
- exports.copy = copy;
- exports.clone = clone;
- exports.set = set;
- exports.add = add;
- exports.scaleAndAdd = scaleAndAdd;
- exports.sub = sub;
- exports.len = len;
- exports.length = length;
- exports.lenSquare = lenSquare;
- exports.lengthSquare = lengthSquare;
- exports.mul = mul;
- exports.div = div;
- exports.dot = dot;
- exports.scale = scale;
- exports.normalize = normalize;
- exports.distance = distance;
- exports.dist = dist;
- exports.distanceSquare = distanceSquare;
- exports.distSquare = distSquare;
- exports.negate = negate;
- exports.lerp = lerp;
- exports.applyTransform = applyTransform;
- exports.min = min;
- exports.max = max;
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